Puritan Jeremy Taylor described the incremental decline that a young man should expect to pass through if he forges friendships with worldly heroes and their sin: “First it startles him, then it becomes pleasing, then easy, then delightful, then frequent, then habitual, then confirmed, then the man is impenitent, then obstinate, then resolves never to repent, and finally he is damned.”
— Douglas Bond, from Stand Fast In the Way of Truth, p. 230
The more absorbed you are in entertainment and popular amusements, the more incongruous praying will seem and the more unreal and irrelevant heaven and eternity will seem to you. A sane, wise young man will take note.
— Douglas Bond, from Stand Fast In the Way of Truth, p. 265
There is no good reason to have video games in the youth room of a church. They get too much of that elsewhere. Let church be a place that is different, reverent: a place to learn and pray and praise—and not, for God’s sake, a place to be further distracted. I taught in a room today that had six video screens, and I had to kick out (politely) kids playing video games. Should we ape the insanity of our culture? No, we must expose it.
— Douglas Groothuis, from theconstructivecurmudgeon.blogspot.com
The Nehemiah Institute has been conducting the PEERS test for decades—it tests worldview (www.nehemiahinstitute.com/peers.php). Continue reading
There’s a lot of confusion among teenagers today…
- 72% of 18-29 year olds self-identify as “Spiritual but not religious”
- 54% of “conservative protestant” teenagers affirmed that there was more than one way to God
- 32% of 13-17 year olds left their faith behind because of “intellectual skepticism”
- Less than “one-half of one percent of adults in the Mosaic generation – i.e., those aged 18 to 23 – have a biblical worldview.”
- 60% percent of young people who went to church as teens drop out or disengage after high school.
— Jonathan Morrow, from http://thinkchristianly.blogspot.com/2012/06/how-to-prepare-teenagers-for-college.html